WebGL Avoider:
Avoid collision with all the moving objects that are not colored the same as your playing object!

Small nonmoving objects will appear. These are created for the player to collect them and collecting them has the effect to change the player color to that small object color.
3 ways of interaction:
1) Keyboard:
W - Forward ; A - Left ; S - Backward ; D - Right ; SPACE - Jump
2) Mouse capture:
One click goes fullscreen, second click captures mouse ; After capture, move mouse to move the player object ; SPACE to Jump ; Press ESC to exit fullscreen and mouse capture ; Press C to only disable mouse capture
3) Joystick (intended for mobile):
Move the joystick with mouse/touch ; Press the SPACE button on screen to jump ; You can use keyboard SPACE for jump
You can enter fullscreen at any time with one click.
Start Game!